If you’re planning a hot date for Valentine’s Day … let’s face it, you wouldn’t be reading this. You need help and you need it fast. Check out these gamer pickup lines. They’re really bad, but if we had good pickup lines, we wouldn’t be gamers.
Archive for the ‘special event’ Category
Wanna tell that special someone how you feel about them, but can’t bear the thought of human interaction? Perfect! Here’s some gamer Valentine’s Day cards guaranteed to get your crush to notice you … for better or worse.
Sniper Team 2: pwnAG.com/st2
Eye Surgery: pwnAG.com/eyesurgery
The Impossible Quiz: pwnAG.com/iq
A Tale of Two Yetis (coming Friday, only on AddictingGames)
Bad Gamer Pickup Line #14
Bad Gamer Pickup Line #37
Welcome to the Apocalypse. Population: Your Mom. Expiration Date is the culmination of AddictingGames.com’s first-ever “Create Your Own Game” Game event. AG gamers voted for every aspect of the game, from art to characters to game type. This is what won.
Play Expiration Date here: pwnAG.com/expirationdate
Way back in July, a much simpler time when we all lived in blissful ignorance of what “twerkin’” was, gamers took part in AddictingGames’ first-ever “Create Your Own Game” Game, answering Facebook polls to help shape a game that would actually be created by AddictingGames. Letting gamers create their own game!? AddictingGames must be a bunch of suckers. WAIT, ADDICTINGGAMES IS US!!
UH OH! Do we have the game yet? No? Another week or so before it’s released? Uhhhh, dang it. OK, think, AG, think. Have we shown any concept art yet? We did? Crap. Have we revealed the storyline and title? We did that, too!? Geez. What else can we share before we release the game next week? Do we have an interview with Seven2, the developers of the game who include creative director Brandon DeLauney, lead designer/animator Justin Baldwin, developers Bradley Baysinger and Keely Honeywell, writer Mark White and designer Zach Grassi? We do!? Well, hot dog! What are the odds!?
Here, read this and we’ll get the game to you next week! Promise!
What was your first reaction when you heard what type of game the AG audience picked?
We laughed, then we panicked. OK, not really. We knew it’d be a challenge to make a game with those parameters, but we also LOVED the challenge of making a game with those parameters. It made us get super-extra creative.
What game ideas were left on the cutting room floor?
At one point, there was a character named Brenda who turned into Bad Brenda and oversaw the post-apocalyptic world’s most popular reality show. But Bad Brenda wanted too much money to appear in the game. She was both bad and rather greedy.
Any must-know tips before playing this game?
Click on everything you can, think outside the box and make sure to take bathroom breaks.
Whose mom was the in-game mom based on?
She was designed to be everyone’s mom and nobody’s mom at the same time. Imagine a normal mom and then make her evil and menacing with a slightly more dated sense of fashion.
What was your inspiration for the apocalypse? Does it parallel with other big apocalyptic stories in pop culture?
The game’s apocalypse has some similarities to the ones you’ve seen, but also some cool differences. We were inspired by “The Book of Eli,” “The Road,” “Children of Men,” “Mad Max” and a few ketchup commercials.
Can we expect any Easter eggs in this game?
Does a chicken have lips?
Fill-in & Answer: How much __________ did you drink while making this game?
Water, Diet Coke and badger milk — all in the recommended daily amounts. We can also tell you we’ll definitely be drinking a lot of _________ when the game is completed.