1Archive for the ‘Developers Corner’ Category

Developers Corner: Chris Basmajian

Wednesday, November 4th, 2009
Chris on a big rock!

Chris on a big rock!


AddictingGames
is all about the games and the people who make them. Recently I had a chance to get the low down on game developer Chris Basmajian. Check out some of the games he has worked on and what hes doing when hes not crating addicting goodness!

Games I’ve worked on:
The first game I ever made was “50 States“. I’ve worked on some news games, including “Escape Paris“, “ButtSki Lift“, and “Where’s the Naughty Governor“, and some more high-brow intellectual games, like “Hide the Farta in Sparta.” I’m particularly proud of “Attention Hog“, which I made as an art project.

Games I like to play:
I like tower defense games, because they don’t require any hand/eye coordination. I lost my hand/eye coordination in the war.
Likes and Dislikes about making casual games:
I like not having to wear pants to work. Don’t you hate pants? It’s also nice that game projects only last between 3 days and 2 weeks. It’s satisfying to go from an idea to a finished game in such a short amount of time. Nothing kills a perfectly bad idea like careful consideration.
The only thing I dislike about making casual games is having to pretend that I know anything about casual games. There’s so much hip industry jargon bandied about, sometimes I feel like the kid at the prom with the homemade tuxedo.

Other interests:

I make interactive video art, which keeps me pretty occupied when I’m not making games or attempting to mind-meld with my baby daughter.
Advice for people who want to design games:
Don’t let good taste get in the way of great game.

Favorite Food?

The Bacon Shake (patent pending).

Favorite Movie?
Hmm, I don’t have a favorite movie, but I do have a favorite movie theater. I like the Kabuki Theater in San Francisco, they have a huge glass atrium, and you can drink in the balcony.

Have you ever bitten anyone in the butt?

When life bites you in the butt, bite back.

Do you have a website?
Chris’ website

Developers Corner: Matt Richez from C.C.C.P.

Tuesday, October 27th, 2009
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Matt made this game!

We at AddictingGames are creating a new blog segment entitled, “Developers Corner”!

I had the pleasure of  sitting down with CCCP guru, Matt Richez, and asking a few very important about what it’s like developing awesome hits, such as Pirate Puzzler.

Anya: So, Matt, tell us about yourself, and your company.

Matt Hi I’m Matt, I created a company called C.C.C.P. a few years ago. We worked mostly on serious games and developed casual games before interesting ourselves to the flash game industry. On a side note, I attended a French school of Game Design called Supinfogame before that.

Anya: Fantastic! Well, what games did you make that are on AddictingGames?

Matt: We made Pirate Puzzler, and many new ones on preparation.

Anya: We love that game! How did you get into the flash game industry?

Matt: We were developing with flash for some time for our other projects, and someday I stumbled upon DTD, and I thought “waow, it would be cool to make this kind of games and earn money with them!”.

Anya: Earning money doing something you love? That’s great! What are some of your favorite games?

Matt: DTD. And any RPG/Tactical game I can find, on any platform. And PES.

Anya: Well, thank you for your time, Matt. One last question- If you weren’t in the flash game industry, what would you be doing?

Matt: Making boring apps and/or websites.

Check out Matt’s Game: Pirate Puzzler

Matt’s Company - C.C.C.P